User Experience Designer

Ke Ding

Place of Production:
♊ /  INTJ
Date of Manufacture:
Jun 1993

Conception and planning of the artificial. 
Hey wow, you found this page! I guess that footer navigation and all of my little internal links weren't too bad after all.

I am a user experience designer crafting interfaces and interactions for everyday people (like us!). Before doing design, I studied Psychology and had a BA from the University of Connecticut. Later on, I graduated from Parsons the New School with an MFA in Design and Technology.

I specializes in turning novel technologies into intuitive experiences. I am the type of designer that engineers love to work with as my understanding of how a design is translated into code, using that knowledge to create scalable design systems and constantly tuning my work for a seamless handoff.

In my past experience, I helped to teach a course about VR & AR for CS students at Cornell University while I was working for their Mixed Reality Collaboratory in 2019. As a designer, I worked with various names and parties in recent years, including Google Daydream and IKEA. Currently, I am working as the designer at a startup called Standard AI. Besides work, you can find me making music, cutting cubes in Beatsaber, and checking the charts and numbers for stocks.

Wanna learn more? Email me and let's grab a coffee if you're in New York! (or...in VRChat?)

Check my CV too if you like!

Some accomplishments
(I know i know just bear with me...)
  • IF Design Award 2021
  • International Design Award 2020 - Gold
  • Good Design Award 2020
  • CSS Design Award - Best UI, UX, and Innovation
  • CADC Annual Award 2016 - Gold

🔙    Ke Ding             in            
Human Interfaces  /  Speculative Design  /  VR&AR  /  Video Game  /  Music Production  /