Vast: Vol.1
A spatial design language driven by the philosophy of direct manipulation.My Role
Design Lead
Teammates
Seeyam Qiu - Prototyper
Menghe Li - Interaction Designer
Yujie Jiang - Interaction Designer
Hao Luo - Project Director
Timeline
2022
Design Lead
Teammates
Seeyam Qiu - Prototyper
Menghe Li - Interaction Designer
Yujie Jiang - Interaction Designer
Hao Luo - Project Director
Timeline
2022
Context
The first part of work for Vast is developing Project Touch. Project Touch is a design language tailored specifically for VAST, an immersive multiplayer VR platform developed by Sandman Studio in Beijing. With a primary focus on the fundamental interaction of "grabbing," I assembled at team called 47E Interactive, conceptualizing and planning from information architecture to interaction design. Additionally, we developed a few live demo as proof of concept that embody our vision of the finest design practices for the state of art in XR.
Checkout the full Project Touch documentation here.
The first part of work for Vast is developing Project Touch. Project Touch is a design language tailored specifically for VAST, an immersive multiplayer VR platform developed by Sandman Studio in Beijing. With a primary focus on the fundamental interaction of "grabbing," I assembled at team called 47E Interactive, conceptualizing and planning from information architecture to interaction design. Additionally, we developed a few live demo as proof of concept that embody our vision of the finest design practices for the state of art in XR.
Checkout the full Project Touch documentation here.

The Knob

The Probe



The Keyboard
